problems with houdini

December 15, 2009 · 3 Comments

hey you guys.. i cant seem to open the city 2 and city 3 files… have you guys tried? is it ok?

another thing, i cant seem to export animations from houdini, is it something to do with the non-commercial version??

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Panels

December 15, 2009 · 3 Comments

Panel 1 - issue and density studies

panel 2 - site and process

The customisation part is alittle shaky and unrefined. Will be working on it during next few weeks.

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December 14, 2009 · Leave a Comment

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MVRDV sky village

December 10, 2009 · Leave a Comment

The only permanent structure seems to be the 3 bundle core while the rest of the building are of flexible grid.

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The generative process

December 8, 2009 · Leave a Comment

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Interesting site

December 7, 2009 · Leave a Comment

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Application for emergence design

December 7, 2009 · Leave a Comment

This is a site that allows you to download the application to see how behavioural simulation can shape one form. Unsure of whole the algorithm works but kind of fun to see it grow.

http://blog.lib.umn.edu/westr015/cas/120632.html

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Maximillian schell installation

December 6, 2009 · Leave a Comment

http://www.ball-nogues.com/maximilian/

This project will be of nterest to nazim. I got the book on this project, will bring it on Monday.

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Experiment on light vessel shape

December 3, 2009 · Leave a Comment

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Generative process and IVP

December 3, 2009 · Leave a Comment

The diagram below shows how the generative rule base botttom up process will be woven into the IVP diagram. As illustrated in the diagram below the possibilities generated from the rules will be evaluated and feedback into the bigger loop to review the rules. Through this process the results of the emergence are monitored through the simulation of the rules , this enables the designer to at least control the range of the emerge results and ensure that the living environment maintain a certain desirable level through time if the rules were followed. As equivalent to setting groud rules for a ball game to ensure fairness and safety of each player.

Generative IVP process

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