*** Pls add
- Is it about density?
- How did it reach from low density to high density?
- What were the social contexts involved? Family sizes?
- How does it expand? Structurally, Spatially, Envelope, peripherals
- Identify Personalities
- Physical expansion is difficult to achieve
- Project by SANAA in Tokyo: walk through courtyards
- How can this be applied in high rise?
- more background research
- define the performance, scope
- Define programmatic functions
- look at available technology
- What scale: micro fibers?
- materials and relevance to context
- programmatic criteria and choice
- precedents: what are the important stimuli for the tropics
- Terminology unclear
- Take isolation to the extreme
- What are the simulation tools?
- Clarify criteria of focus
- Arena too big
- ‘ecology’ is interesting
- Rem Koolhaas extreme consumerism
- Phone: future ideologies
- home must be human guided not technology
- Brazil Movie
- existing examples of rejecting technology
- Program is clear
- What are the simulation tools and where do they come in
- What are the criteria (layers,visibility, public space)
- Vertical Connections
- define sense of security
- Village defined by mass
- mass housing:sections
- spaces, voids
- research mass housing: how it can be translated in china
- Smell boundaries: is it possible?
- migration of people, different foods
- Bigger context: expansion, social
- Local habits: whats ideal whats not
- Clear context issue
- Personal views and values
- highrise issue: migration or vertical intensification or new high rise basead on villages?
- Notion of what a village is, is it morphological or sociological?
- advantages of urbanization
- the disadvantage of increasing isolation
- look at postwar london experiments
- economic context
- corners start crimes with poor neighborhoods
- wall city HK
- self organised
- no police
- Prefab? Design system?
- Modular? framework
- Social parameters
- Holistic issues
- Whats the particular focus and direction in terms of simulation
- section, views sounds?
- might be rules which guide the social behaviour